A three-dimensional model consists of a set of points that are connected by faces and form polygons.
A vertex is a point that has its coordinates in a three-dimensional system, that is, X, Y, Z. it got its name because it is the extreme point of a planar polygon, or polygon.
A face, or edge, is a segment that connects two vertices, a concept taken again from geometry. In three-dimensional graphics, a face is called a polygon limiter. You can create a variety of decor based on free applications that are in the library 3d max models.